Super Roguelike Engine - Desktop Edition - For Construct 2
Note: This is not a random level generator Create your own game with roguelike style, with this starter template you have almost everything you need to get started. Note: This is not a procedural generator for levels, you need to create levels one by one.
Game Systems Installation Layouts Levels Menus Managers Game Set up Init and LocalStorage The Player Quests System Signs system Inventory System Enemies System The Game Screens Main Menu Options Lobby Help Died Floor Traps Hidden Areas Treasures Chests Health Fountain Dungeon Boss End of Dungeon
The Super Roguelike Engine - Desktop Edition for Construct 2 is an advanced, customizable framework designed to help developers create roguelike games. Roguelike games typically feature procedurally generated levels, turn-based gameplay, and permadeath, all of which are incorporated in this engine. It provides a strong starting point for developers, with an easy-to-use interface, tools, and systems to help bring your own roguelike concepts to life.
Features of Super Roguelike Engine - Desktop Edition for Construct 2:
- Procedural Generation: One of the core features of roguelike games is the procedural generation of levels. The engine automatically generates dungeon layouts and environments, ensuring no two playthroughs are the same.
- Turn-Based Gameplay: The engine includes a turn-based combat system, where players and enemies take turns to make actions such as moving, attacking, or using items.
- Permadeath: When players die, they start over from the beginning, keeping the game challenging and requiring strategic planning for survival.
- Roguelike UI: The engine includes an intuitive user interface designed specifically for roguelike games, including health bars, stats displays, and item management screens.
- Randomized Loot: Items and weapons in the game are procedurally generated, offering different effects, rarity, and stats every time the player plays the game.
- Character Progression: The player’s character can level up, improve stats, and gain abilities as they progress through the dungeon.
- Combat System: It includes a turn-based combat system with melee and ranged combat mechanics, as well as the ability to use items such as healing potions and spells.
- Enemy AI: The engine provides AI behavior for enemies, such as pathfinding and attack strategies, which evolve based on the dungeon’s difficulty.
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